Thursday, 11 October 2012

Week 11 - Individual Role Ben

My main responsibilities as you can see, were the Landscape model, interior site model and also the main group blog editor. Firstly, with the landscape model I worked carefully on replicating the surrounding context, including roads , paths and contours. This would prove to be a major aspect, improving the quality of our exterior renders by giving a sense of place. As you can see in the images this was modeled off pd online screenshots using the Revit site section. From here I then modeled the building pad,  immediate site, and landscaping. 


My next crucial role involved the creation of the interior site model. This mostly involved the creation of Courtyard spaces, green walls and interior plantation and devices for creeper vine. As seen in the screenshots this process was involved and required me to collaborate carefully with the rest of the group to insure both the aesthetic and function remained constant. Lastly, I am responsible for the structure, updating and editing of the main group blog, basically overseeing, and constantly commenting on our groups collaboration processes.


When it came to the design and creation of these spaces careful collaboration with my group members was required. Firstly, with the landscape model, I specifically had to work with Adam (the architect) and insure that my design of the immediate site reflected the paths and movement require to draw people into / or out of spaces that he desired. This is integral to the success of the design as a whole. As this section was dealing purely with the exterior aesthetic and function, it did not require me to constantly update other group members as their roles were primarily interior. This allowed time for them to model before I moved on to producing the interior site model



With the interior site model I had to collaborate much more carefully. Here I had to mostly work with Jake (interior designer) and Jack (MEP lighting), and to a lesser extent, with Adam's structural model. As this involved a large number of professions, we arranged it so that we worked beside each other in most cases, and also gave each other weekly updates of progress, through class and the blog system. Also it was decided that the discipline assigned to each model, would be the sole accessor of that particular file until completion



The collaboration process with my fellow team mates was smooth at times, but also rough when it became necessary for multiple interaction. The landscape modeling proved to be a success as the collaboration with Adam, his model and design was seamless. As we constantly worked together there was minimal errors encountered. Together we only had to rectify one issue with the terrain covering a corner of the outdoor workshop. This was found to be my mistake while creating contours having a randomly placed point, effecting the slope. This was simply fixed by removing that point. As seen by the image, i worked with Adam on creating an outdoor deck which flowed from his cafe design. Here I made it clear to my fellow team mates that they should be wary about linking the landscape with their models, as, because of the amount of trees, and shrubs the file size became large, and the computers began struggling to cope, making their jobs harder, constantly waiting for it to load.



Although the landscape was a success, there proved to be issues with the interior site model. This first issue with this was waiting for other models to be finished so that I could ensure that my additions did not affect the flow and circulation of space. This required Jake and I to work together carefully, where he would have to notify me of any changes which deviated from our conceptual design. As highlighted by the images there were also numerous clashes which I had to take care of in regards to clashes with structure, walls and ceilings. It was important that I also had a good workflow with Jack as he implemented the lighting into Project MCN.

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